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Krepost

Krepost

MilitaryCastle

Unique fortification of the Bulgarians used to train your Unique Unit. Units can garrison inside for protection. Ranged Soldiers and Villagers shoot additional projectiles. Provides 20 population. Cannot be converted by enemy Monks.

Hit points

2600

Armor

8 / 11

melee / pierce

Attack

10

range 7

Build time

150s

Cost

350S
Build time150s
Garrison20

Stats

Hit points2600
Melee armor8
Pierce armor11
Line of sight10
Attack (Pierce)10
Range7
Minimum range1

Attack bonuses

Extra damage against specific armor classes

vs Spearmen+2

Upgrades that reach it

University, town centre and castle research that changes this building's numbers.

Masonryhit points ×1.1 · +1 melee armor · +1 pierce armor · Also +3 armour against the bonus damage siege does to buildings.
Architecturehit points ×1.1 · +1 melee armor · +1 pierce armor · Also +3 armour against the bonus damage siege does to buildings.
Murder Holesno minimum range
Heated ShotAttack against ships is multiplied by 2.25.
HoardingsCastle hit points +21%; Krepost +38.5%, Donjon +44.4%.
Town Watch+4 line of sight
Town Patrol+4 line of sight

Total bill

1775

Trains units

12541255
Attack speed2s

Armor classes

Castles & KrepostsStandard Buildings (All buildings except Wonders)All Buildings +8Unblockable Melee (Armor-ignoring melee attack against units, but not against buildings) +8
F
775W
200G
100S