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Fish Trap

Fish Trap

EcoFeudal

Renewable food source, similar to a farm but built by Fishing Ships. Provides a limited amount of food before it collapses and must be rebuilt. Cannot be converted by enemy Monks.

Hit points

250

Armor

1 / 1

melee / pierce

Line of sight

1

Build time

40s

Cost

100W
Build time40s

Stats

Hit points250
Melee armor1
Pierce armor1
Line of sight1

Armor classes

All Buildings +10Standard Buildings (All buildings except Wonders)Unblockable Melee (Armor-ignoring melee attack against units, but not against buildings)

Upgrades that reach it

University, town centre and castle research that changes this building's numbers.

Masonryhit points ×1.1 · +1 melee armor · +1 pierce armor · Also +3 armour against the bonus damage siege does to buildings.
Architecturehit points ×1.1 · +1 melee armor · +1 pierce armor · Also +3 armour against the bonus damage siege does to buildings.
Town Watch+4 line of sight
Town Patrol+4 line of sight

Total bill

825F375W100G