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Keep

Keep

TowerImperial

Tower with a ranged attack. Units can garrison inside for protection. Ranged Soldiers and Villagers shoot additional projectiles. Strong vs. Ranged Soldiers. Weak vs. units at close range, especially rams.

Hit points

2250

Armor

3 / 9

melee / pierce

Attack

8

range 8

Build time

80s

Cost

35W125S
Build time80s
Garrison5

Stats

Hit points2250
Melee armor3
Pierce armor9
Line of sight10
Attack (Pierce)8

Attack bonuses

Extra damage against specific armor classes

vs Spearmen+2
vs Ships+8
vs Camels+1

Upgrades that reach it

University, town centre and castle research that changes this building's numbers.

Masonryhit points ×1.1 · +1 melee armor · +1 pierce armor · Also +3 armour against the bonus damage siege does to buildings.
Architecturehit points ×1.1 · +1 melee armor · +1 pierce armor · Also +3 armour against the bonus damage siege does to buildings.
Murder Holesno minimum range
Arrowslits+1 attack
Heated ShotAttack against ships is multiplied by 2.25.
Town Watch+4 line of sight
Town Patrol+4 line of sight

Total bill

1625
Range
8
Minimum range1
Attack speed2s

Armor classes

Standard Buildings (All buildings except Wonders)All BuildingsStone Defense & Harbors (except Castles and Kreposts)Unblockable Melee (Armor-ignoring melee attack against units, but not against buildings) +3
F
625W
200G
100S