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Gate

Gate

GateFeudal

Sturdy stone gate that can be built into existing walls to allow movement of friendly units. Can be locked and unlocked. Cannot be converted by enemy Monks.

Hit points

1650

Armor

0 / 0

melee / pierce

Line of sight

6

Build time

70s

Cost

30S
Build time70s

Stats

Hit points1650
Melee armor0
Pierce armor0
Line of sight6

Armor classes

Standard Buildings (All buildings except Wonders)All Buildings +20Stone Defense & Harbors (except Castles and Kreposts)Walls & GatesUnblockable Melee (Armor-ignoring melee attack against units, but not against buildings)

Upgrades that reach it

University, town centre and castle research that changes this building's numbers.

Masonryhit points ×1.1 · +1 melee armor · +1 pierce armor · Also +3 armour against the bonus damage siege does to buildings.
Architecturehit points ×1.1 · +1 melee armor · +1 pierce armor · Also +3 armour against the bonus damage siege does to buildings.
Town Watch+4 line of sight
Town Patrol+4 line of sight

Total bill

825F375W100G