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Town Center

Town Center

EcoFeudal

Used to train Villagers, deposit resources, advance to the next Age, and research technologies. Units can garrison inside for protection. Ranged Soldiers and Villagers provide additional projectiles. Provides 5 population. Cannot be converted by enemy Monks.

Hit points

2400

Armor

0 / 7

melee / pierce

Line of sight

8

Build time

150s

Cost

275W100S
Build time150s

Stats

Hit points2400
Melee armor0
Pierce armor7
Line of sight8

Armor classes

Standard Buildings (All buildings except Wonders)All BuildingsUnblockable Melee (Armor-ignoring melee attack against units, but not against buildings)

Upgrades that reach it

University, town centre and castle research that changes this building's numbers.

Masonryhit points ×1.1 · +1 melee armor · +1 pierce armor · Also +3 armour against the bonus damage siege does to buildings.
Architecturehit points ×1.1 · +1 melee armor · +1 pierce armor · Also +3 armour against the bonus damage siege does to buildings.
Town Watch+4 line of sight
Town Patrol+4 line of sight

Total bill

825F375W100G