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Market

Market

EcoFeudal

Used to buy and sell resources, trade with other players by land, and research trade technologies. Required to send resources to other players. Default trading fee and tribute tax at 30%.

Hit points

1800

Armor

1 / 8

melee / pierce

Line of sight

6

Build time

60s

Cost

175W
Build time60s
Garrison10

Stats

Hit points1800
Melee armor1
Pierce armor8
Line of sight6

Armor classes

Standard Buildings (All buildings except Wonders)All Buildings

Upgrades that reach it

University, town centre and castle research that changes this building's numbers.

Masonryhit points ×1.1 · +1 melee armor · +1 pierce armor · Also +3 armour against the bonus damage siege does to buildings.
Architecturehit points ×1.1 · +1 melee armor · +1 pierce armor · Also +3 armour against the bonus damage siege does to buildings.
Town Watch+4 line of sight
Town Patrol+4 line of sight

Total bill

825F375W100G

Trains units

128

Researches technologies

15172348
Unblockable Melee (Armor-ignoring melee attack against units, but not against buildings) +1