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Archery Range

Archery Range

MilitaryFeudal

Used to train and upgrade Ranged Soldiers.

Hit points

1500

Armor

1 / 8

melee / pierce

Line of sight

6

Build time

50s

Cost

175W
Build time50s
Garrison10

Stats

Hit points1500
Melee armor1
Pierce armor8
Line of sight6

Armor classes

Standard Buildings (All buildings except Wonders)All Buildings

Upgrades that reach it

University, town centre and castle research that changes this building's numbers.

Masonryhit points ×1.1 · +1 melee armor · +1 pierce armor · Also +3 armour against the bonus damage siege does to buildings.
Architecturehit points ×1.1 · +1 melee armor · +1 pierce armor · Also +3 armour against the bonus damage siege does to buildings.
Heated ShotAttack against ships is multiplied by 2.25.
HoardingsCastle hit points +21%; Krepost +38.5%, Donjon +44.4%.
Town Watch+4 line of sight
Town Patrol+4 line of sight

Total bill

1575F775

Trains units

456724

Researches technologies

436437
Unblockable Melee (Armor-ignoring melee attack against units, but not against buildings) +1
W
200G
39
185
474
492
873
875
1010
1012
1155
1911
1952
2569
2571