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Cumans

Cumans

Cavalry

One additional Town Center can be built in Feudal Age

Tech treeCompare civs
Bonuses

5

Unique units

2

Unique techs

2

Tech gaps

53

Civilization bonuses

Straight from the in-game civilization description

One additional Town Center can be built in Feudal Age

economic

Mounted Units move +5/10/15% faster in Feudal/

military

Castle/Imperial Age

defensive

Archery Ranges and Stables cost -75 wood

economic

Siege Workshop and Battering Ram available in Feudal Age; Capped Ram available in Castle Age

defensive

Team bonus

Palisade Walls +33% HP

Unique units

Trained only by Cumans

Kipchak

UniqueCastle

Cuman unique Mounted Archer that fires multiple arrows. Strong vs. Infantry and Siege Weapons. Weak vs. Foot Archers.

40 HP · 4 atk · 0/0 armor

Elite Kipchak

UniqueImperial

Cuman unique Mounted Archer that fires multiple arrows. Strong vs. Infantry and Siege Weapons. Weak vs. Foot Archers.

Unique technologies

Researched at the Castle

Steppe Husbandry

Castle

Scout Cavalry-line, Steppe Lancers and Cavalry Archers train +100% faster.

200F300W

Cuman Mercenaries

Imperial

All team members can train 5 free Elite Kipchaks per Castle.

650F400

Tech tree gaps

32 units and 21 technologies other civs have

Missing units

ArbalesterArmored ElephantBattle ElephantBombard CannonCannon GalleonChampi RunnerChampi ScoutChampi WarriorDromonEagle ScoutEagle WarriorElephant Archer

45 HP · 5 atk · 0/0 armor

G
+20 more

Missing technologies

ArchitectureArrowslitsBlock PrintingBombard TowerBracerCarvel HullDry DockFortified WallGambesonsGuard TowerHusbandryIllumination+9 more