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Cumans

Cumans

Cavalry

One additional Town Center can be built in Feudal Age

Tech treeCompare civs
Bonuses

5

Unique units

2

Unique techs

2

Tech gaps

53

Civilization bonuses

Straight from the in-game civilization description

One additional Town Center can be built in Feudal Age

economic

Mounted Units move +5/10/15% faster in Feudal/

military

Castle/Imperial Age

defensive

Archery Ranges and Stables cost -75 wood

economic

Siege Workshop and Battering Ram available in Feudal Age; Capped Ram available in Castle Age

defensive

Team bonus

Palisade Walls +33% HP

Unique units

Trained only by Cumans

Kipchak

UniqueCastle

Cuman unique Mounted Archer that fires multiple arrows. Strong vs. Infantry and Siege Weapons. Weak vs. Foot Archers.

40 HP · 4 atk · 0/0 armor

Elite Kipchak

UniqueImperial

Cuman unique Mounted Archer that fires multiple arrows. Strong vs. Infantry and Siege Weapons. Weak vs. Foot Archers.

45 HP · 5 atk · 0/0 armor

Unique technologies

Researched at the Castle

Steppe Husbandry

Castle

Scout Cavalry-line, Steppe Lancers and Cavalry Archers train +100% faster.

200F300W

Cuman Mercenaries

Imperial

All team members can train 5 free Elite Kipchaks per Castle.

650F400G

Tech tree gaps

32 units and 21 technologies other civs have

Missing units

ArbalesterArmored ElephantBattle ElephantBombard CannonCannon GalleonChampi RunnerChampi ScoutChampi WarriorDromonEagle ScoutEagle WarriorElephant Archer+20 more

Missing technologies

ArchitectureArrowslitsBlock PrintingBombard TowerBracerCarvel HullDry DockFortified WallGambesonsGuard TowerHusbandryIllumination+9 more