
Fishermen and Fishing Ships carry +15
5
2
2
47
Straight from the in-game civilization description
Fishermen and Fishing Ships carry +15
economic
Receive +200 wood when advancing to the next Age
economic
Skirmishers and Elephant Archers attack +25% faster
military
Barracks technologies cost -50%
military
Siege Weapons cost -33% wood
economic
Docks provide +5 population space
Trained only by Dravidians
Urumi Swordsman
Dravidian unique Infantry with a charged blast attack. Strong vs. buildings and units at close range. Weak vs. Ranged Soldiers at long range.
55 HP · 9 atk · 1/0 armor
Elite Urumi Swordsman
Dravidian unique Infantry with a charged blast attack. Strong vs. buildings and units at close range. Weak vs. Ranged Soldiers at long range.
Researched at the Castle
33 units and 14 technologies other civs have
Missing units
65 HP · 11 atk · 1/0 armor
Missing technologies