
Fishermen and Fishing Ships carry +15
5
2
2
47
Straight from the in-game civilization description
Fishermen and Fishing Ships carry +15
economic
Receive +200 wood when advancing to the next Age
economic
Skirmishers and Elephant Archers attack +25% faster
military
Barracks technologies cost -50%
military
Siege Weapons cost -33% wood
economic
Docks provide +5 population space
Trained only by Dravidians
Urumi Swordsman
Dravidian unique Infantry with a charged blast attack. Strong vs. buildings and units at close range. Weak vs. Ranged Soldiers at long range.
55 HP · 9 atk · 1/0 armor
Elite Urumi Swordsman
Dravidian unique Infantry with a charged blast attack. Strong vs. buildings and units at close range. Weak vs. Ranged Soldiers at long range.
65 HP · 11 atk · 1/0 armor
Researched at the Castle
33 units and 14 technologies other civs have
Missing units
Missing technologies