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Italians

Italians

ArcherNaval

Advancing to the next Age costs -15%

Tech treeCompare civs
Bonuses

5

Unique units

2

Unique techs

2

Tech gaps

42

Civilization bonuses

Straight from the in-game civilization description

Advancing to the next Age costs -15%

economic

Foot Archers and Condottieri +1 melee/+1 pierce armor

military

Dock and University technologies cost -25%

military

Gunpowder Units cost -20%

military

Fishing Ships cost -15%

economic

Team bonus

Condottiero available at the Barracks in Imperial Age

Unique units

Trained only by Italians

Genoese Crossbowman

UniqueCastle

Italian unique Foot Archer. Exceptionally strong vs. Cavalry. Weak vs. Archery Units and Siege Weapons.

45 HP · 6 atk · 1/0 armor

Elite Genoese Crossbowman

UniqueImperial

Italian unique Foot Archer. Exceptionally strong vs. Cavalry. Weak vs. Archery Units and Siege Weapons.

Unique technologies

Researched at the Castle

Silk Road

Castle

Trade Units cost -50%.

250F250G

Pirotechnia

Imperial

Hand Cannoneers deal +15% pass through damage and are more accurate.

650F500

Tech tree gaps

36 units and 6 technologies other civs have

Missing units

Armored ElephantBattle ElephantCamel RiderCatapult GalleonChampi RunnerChampi ScoutChampi WarriorDromonEagle ScoutEagle WarriorElephant ArcherElite Battle Elephant

50 HP · 6 atk · 1/0 armor

G
+24 more

Missing technologies

GambesonsGold Shaft MiningHeresyParthian TacticsSappersSiege Engineers