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Japanese

Japanese

Infantry

Mills, Lumber- and Mining Camps cost -50%

Tech treeCompare civs
Bonuses

4

Unique units

2

Unique techs

2

Tech gaps

45

Civilization bonuses

Straight from the in-game civilization description

Mills, Lumber- and Mining Camps cost -50%

economic

Infantry attacks +33% faster starting in Feudal Age

military

Cavalry Archers +2 attack vs. Ranged Soldiers (except Skirmishers)

military

Fishing Ships work +5/10/15/20% faster in Dark/Feudal/Castle/Imperial Age; +100% HP

economic

Team bonus

Galley-line +4 line of sight

Unique units

Trained only by Japanese

Samurai

UniqueCastle

Japanese unique Infantry that quickly charges into battle and has fast attack. Strong vs. Unique Units. Weak vs. Archery Units and Gunners.

70 HP · 10 atk · 1/1 armor

Elite Samurai

UniqueImperial

Japanese unique Infantry that quickly charges into battle and has fast attack. Strong vs. Unique Units. Weak vs. Archery Units and Gunners.

Unique technologies

Researched at the Castle

Yasama

Castle

Watch Tower-line fires additional arrows.

300F300W

Kataparuto

Imperial

Trebuchets attack and pack/unpack faster.

550W300

Tech tree gaps

35 units and 10 technologies other civs have

Missing units

Armored ElephantBattle ElephantBombard CannonCamel RiderCatapult GalleonChampi RunnerChampi ScoutChampi WarriorDromonEagle ScoutEagle WarriorElephant Archer

80 HP · 12 atk · 1/1 armor

G
+23 more

Missing technologies

ArchitectureBombard TowerCrop RotationHeated ShotHeresyIncendiariesPlate Barding ArmorSappersSiphonsStone Shaft Mining