
Mills, Lumber- and Mining Camps cost -50%
4
2
2
45
Straight from the in-game civilization description
Mills, Lumber- and Mining Camps cost -50%
economic
Infantry attacks +33% faster starting in Feudal Age
military
Cavalry Archers +2 attack vs. Ranged Soldiers (except Skirmishers)
military
Fishing Ships work +5/10/15/20% faster in Dark/Feudal/Castle/Imperial Age; +100% HP
economic
Galley-line +4 line of sight
Trained only by Japanese
Samurai
Japanese unique Infantry that quickly charges into battle and has fast attack. Strong vs. Unique Units. Weak vs. Archery Units and Gunners.
70 HP · 10 atk · 1/1 armor
Elite Samurai
Japanese unique Infantry that quickly charges into battle and has fast attack. Strong vs. Unique Units. Weak vs. Archery Units and Gunners.
Researched at the Castle
35 units and 10 technologies other civs have
Missing units
80 HP · 12 atk · 1/1 armor
Missing technologies