
Start with +50 wood and +50 food
4
2
2
45
Straight from the in-game civilization description
Start with +50 wood and +50 food
economic
Town Centers and Docks +100% HP and work +5/10/15/20% faster in Dark/Feudal/Castle/Imperial Age
economic
Parthian Tactics available in Castle Age
defensive
Can build Caravanserai in Imperial Age
economic
Knight-line +2 attack vs. Ranged Soldiers
Trained only by Persians
War Elephant
Persian unique Cavalry that deals trample damage. Strong vs. buildings and units at close range. Weak vs. Spearman-line and Monks.
450 HP · 15 atk · 1/2 armor
Elite War Elephant
Persian unique Cavalry that deals trample damage. Strong vs. buildings and units at close range. Weak vs. Spearman-line and Monks.
Researched at the Castle
32 units and 13 technologies other civs have
Missing units
600 HP · 20 atk · 1/3 armor
Missing technologies