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Portuguese

Portuguese

NavalGunpowder

Foragers generate wood in addition to food

Tech treeCompare civs
Bonuses

4

Unique units

2

Unique techs

2

Tech gaps

47

Civilization bonuses

Straight from the in-game civilization description

Foragers generate wood in addition to food

economic

All units cost -20% gold

economic

Can build Feitoria in Imperial Age

military

Ships +10/15/20% HP in Feudal/Castle/Imperial Age

defensive

Team bonus

Technologies research +25% faster

Unique units

Trained only by Portuguese

Organ Gun

UniqueCastle

Portuguese unique Siege Gunpowder Unit. Fires a volley of bullets. Strong vs. large groups of units. Weak vs. Cavalry and Mangonel-line.

50 HP · 6 atk · 2/4 armor

Elite Organ Gun

UniqueImperial

Portuguese unique Siege Gunpowder Unit. Fires a volley of bullets. Strong vs. large groups of units. Weak vs. Cavalry and Mangonel-line.

Unique technologies

Researched at the Castle

Circumnavigation

Castle

Sets the entire map to explored; Ships train +33% faster.

250F150W

Arquebus

Imperial

Gunpowder Units fire more accurately at moving targets.

700F400

Tech tree gaps

39 units and 8 technologies other civs have

Missing units

Armored ElephantBattle ElephantCamel RiderCatapult GalleonChampi RunnerChampi ScoutChampi WarriorDemolition RaftDemolition ShipDromonEagle ScoutEagle Warrior

70 HP · 8 atk · 2/6 armor

G
+27 more

Missing technologies

ArrowslitsGold Shaft MiningHoardingsIlluminationIncendiariesParthian TacticsShipwrightSquires