
Lumberjacks generate food in addition to wood
3
2
2
53
Straight from the in-game civilization description
Lumberjacks generate food in addition to wood
economic
Archery Unit technologies at the Archery Range and Blacksmith cost -25%
military
Siege Weapons and Siege Warships move +10/15% faster in Castle/Imperial Age
defensive
Foot Archers +2 line of sight
Trained only by Shu
White Feather Guard
Shu unique Infantry that temporarily slows down the unit it attacks. Strong vs. Cavalry. Weak vs. Ranged Soldiers.
95 HP · 7 atk · 0/2 armor
Elite White Feather Guard
Shu unique Infantry that temporarily slows down the unit it attacks. Strong vs. Cavalry. Weak vs. Ranged Soldiers.
100 HP · 8 atk · 0/3 armor
Researched at the Castle
38 units and 15 technologies other civs have
Missing units
Missing technologies