
Lumberjacks generate food in addition to wood
3
2
2
53
Straight from the in-game civilization description
Lumberjacks generate food in addition to wood
economic
Archery Unit technologies at the Archery Range and Blacksmith cost -25%
military
Siege Weapons and Siege Warships move +10/15% faster in Castle/Imperial Age
defensive
Foot Archers +2 line of sight
Trained only by Shu
White Feather Guard
Shu unique Infantry that temporarily slows down the unit it attacks. Strong vs. Cavalry. Weak vs. Ranged Soldiers.
95 HP · 7 atk · 0/2 armor
Elite White Feather Guard
Shu unique Infantry that temporarily slows down the unit it attacks. Strong vs. Cavalry. Weak vs. Ranged Soldiers.
Researched at the Castle
38 units and 15 technologies other civs have
Missing units
100 HP · 8 atk · 0/3 armor
Missing technologies