
Livestock animals last +50% longer
4
2
2
48
Straight from the in-game civilization description
Livestock animals last +50% longer
military
Units deal +25% damage when fighting from higher elevation
military
New Town Centers spawn 2 Sheep starting in Castle Age
economic
Thumb Ring, Parthian Tactics free
military
Mounted Archers +2 line of sight
Trained only by Tatars
Keshik
Tatar unique Heavy Cavalry that generates gold when fighting other units. Strong vs. Archery Units. Weak vs. Spearman-line, Camel Riders and Monks.
120 HP · 9 atk · 1/2 armor
Elite Keshik
Tatar unique Heavy Cavalry that generates gold when fighting other units. Strong vs. Archery Units. Weak vs. Spearman-line, Camel Riders and Monks.
Researched at the Castle
31 units and 17 technologies other civs have
Missing units
145 HP · 11 atk · 1/3 armor
Missing technologies