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Analysis

Unit counters

Computed from attack classes, armour and cost — not hand-written lists.

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Siege Tower

Siege Tower

SiegeCastle

Quick land transport used to unload units over enemy walls. Resistant to most ranged attacks. Weak vs. melee units. Cannot be converted by enemy Monks from distance. Garrisoned Infantry increases speed. Cannot be used by Mounted Units.

Full stats
Hit points

175

Attack

0

Armor

-2 / 100

melee / pierce

Speed

0.96

melee

These matchups are this site's own model, not values from the game files. Damage per hit is resolved class by class against the defender's armour, turned into DPS with reload time and projectile accuracy, then weighted by resource cost (gold and stone counted at 1.5× food and wood). A trade has to be 1.5× lopsided before it is listed.

Counters

Siege Tower wins these trades

No lopsided matchups in its favour.

Countered by

These win the trade against Siege Tower

Nothing clearly counters it.