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Analysis

Unit counters

Computed from attack classes, armour and cost — not hand-written lists.

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Flaming Camel

Flaming Camel

SiegeImperial

Tatar unique demolition Siege Cavalry. Strong vs. Mounted Units, especially Elephants. Weak vs. Foot Archers and Infantry. Self-destructs when used.

Full stats
Hit points

55

Attack

20

Armor

0 / 0

melee / pierce

Speed

1.3

melee

These matchups are this site's own model, not values from the game files. Damage per hit is resolved class by class against the defender's armour, turned into DPS with reload time and projectile accuracy, then weighted by resource cost (gold and stone counted at 1.5× food and wood). A trade has to be 1.5× lopsided before it is listed.

Counters

Flaming Camel wins these trades

No lopsided matchups in its favour.

Countered by

These win the trade against Flaming Camel

Nothing clearly counters it.