Analysis
Computed from attack classes, armour and cost — not hand-written lists.

Armenian unique Monastery Infantry that can heal friendly units. Can collect Relics and bring them to Monasteries. Strong vs. Infantry. Weak vs. Scout Cavalry-line and Archery Units.
80
11
1 / 1
melee / pierce
0.85
melee
These matchups are this site's own model, not values from the game files. Damage per hit is resolved class by class against the defender's armour, turned into DPS with reload time and projectile accuracy, then weighted by resource cost (gold and stone counted at 1.5× food and wood). A trade has to be 1.5× lopsided before it is listed.
Warrior Priest wins these trades
Rocket Cart
Battering Ram
Heavy Rocket Cart
Skirmisher
Camel Scout
Capped Ram
These win the trade against Warrior Priest
Elite Kipchak
Elite Konnik (Dismounted)
Konnik (Dismounted)
Elite Teutonic Knight
Elite War Elephant
Elite Boyar