Analysis
Computed from attack classes, armour and cost — not hand-written lists.

Shu unique Infantry that temporarily slows down the unit it attacks. Strong vs. Cavalry. Weak vs. Ranged Soldiers.
95
7
0 / 2
melee / pierce
0.95
melee
These matchups are this site's own model, not values from the game files. Damage per hit is resolved class by class against the defender's armour, turned into DPS with reload time and projectile accuracy, then weighted by resource cost (gold and stone counted at 1.5× food and wood). A trade has to be 1.5× lopsided before it is listed.
White Feather Guard wins these trades
Genitour
Rocket Cart
Kipchak
War Chariot
Skirmisher
Heavy Rocket Cart
These win the trade against White Feather Guard
Elite Kipchak
Elite Konnik (Dismounted)
Konnik (Dismounted)
Elite Teutonic Knight
Elite Serjeant
Elite Serjeant