Analysis
Computed from attack classes, armour and cost — not hand-written lists.

All-purpose Infantry for scouting and raiding. Can build Outposts. Strong vs. Foot Archers, Siege Weapons and buildings. Weak vs. Cavalry.
40
5
0 / 2
melee / pierce
1.1
melee
These matchups are this site's own model, not values from the game files. Damage per hit is resolved class by class against the defender's armour, turned into DPS with reload time and projectile accuracy, then weighted by resource cost (gold and stone counted at 1.5× food and wood). A trade has to be 1.5× lopsided before it is listed.
Champi Runner wins these trades
Rocket Cart
Heavy Rocket Cart
Battering Ram
Skirmisher
Elite Skirmisher
Genitour
These win the trade against Champi Runner
Elite Kipchak
Elite Konnik (Dismounted)
Konnik (Dismounted)
Elite Teutonic Knight
Elite Boyar
Elite Serjeant