Analysis
Computed from attack classes, armour and cost — not hand-written lists.

Anti-building Siege Weapon. Resistant to most ranged attacks. Exceptionally strong vs. buildings. Weak vs. melee units. Cannot be converted by enemy Monks from distance. Garrisoned Infantry increases speed and attack.
200
3
-2 / 190
melee / pierce
0.6
melee
These matchups are this site's own model, not values from the game files. Damage per hit is resolved class by class against the defender's armour, turned into DPS with reload time and projectile accuracy, then weighted by resource cost (gold and stone counted at 1.5× food and wood). A trade has to be 1.5× lopsided before it is listed.
Capped Ram wins these trades
Trebuchet
War Chariot
Scorpion
Rocket Cart
Heavy Scorpion
Trebuchet (Packed)
These win the trade against Capped Ram
Elite Kipchak
Elite Konnik (Dismounted)
Konnik (Dismounted)
Elite War Elephant
Elite Leitis
Elite Teutonic Knight