Analysis
Computed from attack classes, armour and cost — not hand-written lists.

Fast moving Shock Infantry for scouting and raiding. Resistant to conversion. Strong vs. Monastery Units and Archery Units. Weak vs. Militia-line and Cavalry.
60
9
0 / 4
melee / pierce
1.3
melee
These matchups are this site's own model, not values from the game files. Damage per hit is resolved class by class against the defender's armour, turned into DPS with reload time and projectile accuracy, then weighted by resource cost (gold and stone counted at 1.5× food and wood). A trade has to be 1.5× lopsided before it is listed.
Elite Eagle Warrior wins these trades
Fire Archer
Rocket Cart
War Chariot
Kipchak
Blackwood Archer
Heavy Rocket Cart
These win the trade against Elite Eagle Warrior
Elite Kipchak
Elite Konnik (Dismounted)
Konnik (Dismounted)
Elite Teutonic Knight
Teutonic Knight
Elite Serjeant