Analysis
Computed from attack classes, armour and cost — not hand-written lists.

Gothic unique Infantry with exceptional pierce armor. Strong vs. Ranged Soldiers and buildings. Weak vs. Cavalry and Militia-line.
60
10
0 / 6
melee / pierce
1.05
melee
These matchups are this site's own model, not values from the game files. Damage per hit is resolved class by class against the defender's armour, turned into DPS with reload time and projectile accuracy, then weighted by resource cost (gold and stone counted at 1.5× food and wood). A trade has to be 1.5× lopsided before it is listed.
Huskarl wins these trades
Fire Archer
Elite Fire Archer
Cavalry Archer
Blackwood Archer
Guecha Warrior
Longbowman
These win the trade against Huskarl
Elite Kipchak
Elite Konnik (Dismounted)
Konnik (Dismounted)
Elite Teutonic Knight
Elite Boyar
Elite War Elephant