Analysis
Computed from attack classes, armour and cost — not hand-written lists.

Inca unique Infantry with increased attack range. Strong vs. Cavalry and Infantry. Weak vs. Archery Units and Gunners.
80
8
1 / 1
melee / pierce
1
range 1
These matchups are this site's own model, not values from the game files. Damage per hit is resolved class by class against the defender's armour, turned into DPS with reload time and projectile accuracy, then weighted by resource cost (gold and stone counted at 1.5× food and wood). A trade has to be 1.5× lopsided before it is listed.
Elite Kamayuk wins these trades
Rocket Cart
Battering Ram
Camel Scout
Heavy Rocket Cart
War Chariot
Skirmisher
These win the trade against Elite Kamayuk
Elite Kipchak
Elite Konnik (Dismounted)
Konnik (Dismounted)
Elite Teutonic Knight
Teutonic Knight
Elite Serjeant