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Missionary

Missionary

MonkCastle

Spanish unique Mounted Monk. Converts enemy units and heals friendly units. Faster than Monk but with less sight and range. Strong vs. slow, non-ranged units. Weak vs. Scout Cavalry-line, Eagle Warriors and Ranged Soldiers. Can collect Relics and bring them to Monasteries.

Counter analysisSimulate a fightCompare
Hit points

30

Attack

0 Pierce

Armor

0 / 0

melee / pierce

Speed

1.1

range 7

Cost

100G
Training time51s
Attack speed1.6s
Line of sight9

Combat detail

Hit points30
Attack (Pierce)0
Range7
Melee armor0
Pierce armor0
Accuracy38%

Armor classes

Monastery UnitsMounted Units (except Camels)Unique UnitsUnblockable Melee (Armor-ignoring melee attack against units, but not against buildings)

Fully upgraded

Every generic upgrade that reaches this unit — blacksmith, university, stable, archery range, barracks, dock and monastery — researched.

Hit points3045+15
Range710+3
Line of sight912+3
Speed1.11.26+0.16

Upgrade bill

635G
SanctityFervorBlock PrintingIllumination

Civilization bonuses and unique techs are not included — pick a civ on the battle simulator to see which of these it actually has.

Notes

Upgrades: at Monastery; speed, HP (Stable).

Strong and weak against are computed by this site from attack classes, armour and cost — the game files ship no counter list. See the counter analysis for the full working.

Strong against

Computed, not from the game files

No lopsided matchup in its favour.

Weak against

Units that win the trade against Missionary

Nothing clearly counters it.