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Longbowman

Longbowman

UniqueCastleBritons unique

British unique Foot Archer with exceptional range. Strong vs. Infantry. Weak vs. Cavalry and Skirmishers.

Counter analysisSimulate a fightCompare
Hit points

35

Attack

6 Pierce

Armor

0 / 0

melee / pierce

Speed

0.96

range 5

Cost

35W40G
Training time18s
Attack speed2s
Line of sight7

Combat detail

Hit points35
Attack (Pierce)6
Range5
Melee armor0
Pierce armor0
Accuracy70%

Fully upgraded

Every generic upgrade that reaches this unit — blacksmith, university, stable, archery range, barracks, dock and monastery — researched.

Attack610+4
Melee armor03+3
Pierce armor04+4
Range58+3

Notes

Upgrades: attack, range, armor (Blacksmith); attack, accuracy (University); creation speed, to Elite Longbowman (Castle); more resistant to Monks (Monastery).

Attack bonuses

Extra damage against specific armor classes

vs Spearmen+2

Strong and weak against are computed by this site from attack classes, armour and cost — the game files ship no counter list. See the counter analysis for the full working.

Strong against

Computed, not from the game files

Fire Archer35 HP · 5 atkBlackwood Archer20 HP · 4 atkCamel Scout70 HP · 2 atk

Weak against

Units that win the trade against Longbowman

Elite Kipchak45 HP · 5 atkElite Konnik (Dismounted)

Upgrade path

Longbowman
Elite Longbowman

Research bill

Elite Longbowman
850F850
Attack delay
0.50s
Frame delay10 frames

Armor classes

All ArchersUnique UnitsUnblockable Melee (Armor-ignoring melee attack against units, but not against buildings)
Accuracy70100+30
Attack speed21.7-0.3

Upgrade bill

1700F550W1125G
Padded Archer ArmorLeather Archer ArmorRing Archer ArmorFletchingBodkin ArrowBracerChemistryBallisticsThumb Ring

Civilization bonuses and unique techs are not included — pick a civ on the battle simulator to see which of these it actually has.

50 HP · 13 atk
Konnik (Dismounted)45 HP · 12 atk
Elite Tiger Cavalry125 HP · 13 atk
Elite War Elephant600 HP · 20 atk
Elite Kona145 HP · 11 atk
G
60s