
Start with +3 Villagers, but -50 wood and -200 food
4
2
2
45
Straight from the in-game civilization description
Start with +3 Villagers, but -50 wood and -200 food
economic
Technologies cost -5/10/15% in Feudal/Castle/Imperial Age
defensive
Town Centers +7 line of sight and provide +15 population space
economic
Fire Lancers and Fire Ships move +5/10% faster in Castle/Imperial Age
defensive
Farms +10% food
Trained only by Chinese
Chu Ko Nu
Chinese unique Foot Archer with rapid-fire attack. Strong vs. Infantry. Weak vs. Archery Units and Siege Weapons.
45 HP · 8 atk · 0/0 armor
Elite Chu Ko Nu
Chinese unique Foot Archer with rapid-fire attack. Strong vs. Infantry. Weak vs. Archery Units and Siege Weapons.
Researched at the Castle
34 units and 11 technologies other civs have
Missing units
50 HP · 10 atk · 0/0 armor
Missing technologies