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Vikings

Vikings

InfantryNaval

Wheelbarrow, Hand Cart free

Tech treeCompare civs
Bonuses

3

Unique units

2

Unique techs

2

Tech gaps

56

Civilization bonuses

Straight from the in-game civilization description

Wheelbarrow, Hand Cart free

economic

Infantry +20% HP starting in Feudal Age

military

Warships cost -10/15/20% in Feudal/Castle/Imperial Age

defensive

Team bonus

Docks cost -15%

Unique units

Trained only by Vikings

Berserk

UniqueCastle

Viking unique Infantry that regenerates HP. Strong vs. Infantry and Siege Weapons. Weak vs. Archery Units and Gunners.

54 HP · 12 atk · 1/1 armor

Elite Berserk

UniqueImperial

Viking unique Infantry that regenerates HP. Strong vs. Infantry and Siege Weapons. Weak vs. Archery Units and Gunners.

62 HP · 14 atk · 2/1 armor

Unique technologies

Researched at the Castle

Chieftains

Castle

Infantry +5 attack vs. Cavalry, +4 vs. Camel Units; generate +5 gold when defeating Villagers, Trade Units and Monks.

600F450G

Bogsveigar

Imperial

Archer-line and Longboats +1 attack.

650F500G

Tech tree gaps

40 units and 16 technologies other civs have

Missing units

Armored ElephantBattle ElephantBombard CannonCamel RiderCatapult GalleonChampi RunnerChampi ScoutChampi WarriorDemolition RaftDemolition ShipDromonEagle Scout+28 more

Missing technologies

BloodlinesBombard TowerGuildsHerbal MedicineHusbandryIlluminationIncendiariesKeepParthian TacticsPlate Barding ArmorRedemptionSanctity+4 more