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Vikings

Vikings

InfantryNaval

Wheelbarrow, Hand Cart free

Tech treeCompare civs
Bonuses

3

Unique units

2

Unique techs

2

Tech gaps

56

Civilization bonuses

Straight from the in-game civilization description

Wheelbarrow, Hand Cart free

economic

Infantry +20% HP starting in Feudal Age

military

Warships cost -10/15/20% in Feudal/Castle/Imperial Age

defensive

Team bonus

Docks cost -15%

Unique units

Trained only by Vikings

Berserk

UniqueCastle

Viking unique Infantry that regenerates HP. Strong vs. Infantry and Siege Weapons. Weak vs. Archery Units and Gunners.

54 HP · 12 atk · 1/1 armor

Elite Berserk

UniqueImperial

Viking unique Infantry that regenerates HP. Strong vs. Infantry and Siege Weapons. Weak vs. Archery Units and Gunners.

Unique technologies

Researched at the Castle

Chieftains

Castle

Infantry +5 attack vs. Cavalry, +4 vs. Camel Units; generate +5 gold when defeating Villagers, Trade Units and Monks.

600F450G

Bogsveigar

Imperial

Archer-line and Longboats +1 attack.

650F500

Tech tree gaps

40 units and 16 technologies other civs have

Missing units

Armored ElephantBattle ElephantBombard CannonCamel RiderCatapult GalleonChampi RunnerChampi ScoutChampi WarriorDemolition RaftDemolition ShipDromonEagle Scout

62 HP · 14 atk · 2/1 armor

G
+28 more

Missing technologies

BloodlinesBombard TowerGuildsHerbal MedicineHusbandryIlluminationIncendiariesKeepParthian TacticsPlate Barding ArmorRedemptionSanctity+4 more