Analysis
Computed from attack classes, armour and cost — not hand-written lists.

Dravidian unique Infantry with a charged blast attack. Strong vs. buildings and units at close range. Weak vs. Ranged Soldiers at long range.
65
11
1 / 0
melee / pierce
1.1
melee
These matchups are this site's own model, not values from the game files. Damage per hit is resolved class by class against the defender's armour, turned into DPS with reload time and projectile accuracy, then weighted by resource cost (gold and stone counted at 1.5× food and wood). A trade has to be 1.5× lopsided before it is listed.
Elite Urumi Swordsman wins these trades
Rocket Cart
Battering Ram
Heavy Rocket Cart
Camel Scout
Capped Ram
Skirmisher
These win the trade against Elite Urumi Swordsman
Elite Kipchak
Elite Konnik (Dismounted)
Konnik (Dismounted)
Elite Teutonic Knight
Elite War Elephant
Elite Boyar