Analysis
Computed from attack classes, armour and cost — not hand-written lists.

All-purpose Infantry for scouting and raiding. Can build Outposts. Strong vs. Foot Archers, Siege Weapons and buildings. Weak vs. Cavalry.
55
9
0 / 3
melee / pierce
1.1
melee
These matchups are this site's own model, not values from the game files. Damage per hit is resolved class by class against the defender's armour, turned into DPS with reload time and projectile accuracy, then weighted by resource cost (gold and stone counted at 1.5× food and wood). A trade has to be 1.5× lopsided before it is listed.
Champi Warrior wins these trades
Rocket Cart
Blackwood Archer
Heavy Rocket Cart
Archer
Fire Archer
Kipchak
These win the trade against Champi Warrior
Elite Kipchak
Elite Konnik (Dismounted)
Konnik (Dismounted)
Elite Teutonic Knight
Elite Boyar
Elite War Elephant