Analysis
Computed from attack classes, armour and cost — not hand-written lists.

Frankish unique Infantry with ranged melee attack. Strong vs. Infantry. Weak vs. Archery Units and Siege Weapons.
60
7
0 / 0
melee / pierce
1
range 3
These matchups are this site's own model, not values from the game files. Damage per hit is resolved class by class against the defender's armour, turned into DPS with reload time and projectile accuracy, then weighted by resource cost (gold and stone counted at 1.5× food and wood). A trade has to be 1.5× lopsided before it is listed.
Throwing Axeman wins these trades
Rocket Cart
Heavy Rocket Cart
Battering Ram
Skirmisher
Capped Ram
Fire Archer
These win the trade against Throwing Axeman
Elite Kipchak
Elite Konnik (Dismounted)
Konnik (Dismounted)
Elite Teutonic Knight
Elite Boyar
Elite Serjeant