Analysis
Computed from attack classes, armour and cost — not hand-written lists.

Siege Weapon with ranged pass through attack, but cannot attack at close range. Strong vs. large groups of units. Weak vs. Siege Weapons and units at close range.
60
14
1 / 8
melee / pierce
0.65
range 7
These matchups are this site's own model, not values from the game files. Damage per hit is resolved class by class against the defender's armour, turned into DPS with reload time and projectile accuracy, then weighted by resource cost (gold and stone counted at 1.5× food and wood). A trade has to be 1.5× lopsided before it is listed.
Heavy Scorpion wins these trades
Fire Archer
War Chariot
Elite Fire Archer
Cavalry Archer
Blackwood Archer
Longbowman
These win the trade against Heavy Scorpion
Elite Kipchak
Elite Konnik (Dismounted)
Konnik (Dismounted)
Siege Ram
Siege Elephant
Capped Ram