
Mongol unique Mounted Archer with fast attack. Strong vs. Siege Weapons and Infantry. Weak vs. Skirmishers, Spearman-line and Camel Riders.
60
6 Pierce
0 / 0
melee / pierce
1.4
range 4
Armor classes
Every generic upgrade that reaches this unit — blacksmith, university, stable, archery range, barracks, dock and monastery — researched.
Upgrade bill
Civilization bonuses and unique techs are not included — pick a civ on the battle simulator to see which of these it actually has.
Upgrades: attack, range, armor (Blacksmith); speed, HP (Stable); accuracy, armor (Archery Range); attack, accuracy (University); creation speed, to Elite Mangudai (Castle); more resistant to Monks (Monastery).
Extra damage against specific armor classes
Strong and weak against are computed by this site from attack classes, armour and cost — the game files ship no counter list. See the counter analysis for the full working.
Computed, not from the game files
Units that win the trade against Mangudai
Research bill