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Siege Tower

Siege Tower

SiegeCastle

Quick land transport used to unload units over enemy walls. Resistant to most ranged attacks. Weak vs. melee units. Cannot be converted by enemy Monks from distance. Garrisoned Infantry increases speed. Cannot be used by Mounted Units.

Counter analysisSimulate a fightCompare
Hit points

175

Attack

0 Melee

Armor

-2 / 100

melee / pierce

Speed

0.96

melee

Cost

100W120G
Training time36s
Attack speed0s
Line of sight8

Combat detail

Hit points175
Attack (Melee)0
Melee armor-2
Pierce armor100
Garrison10

Behaviour

Garrison Unit

Armor classes

High Pierce Armor Siege UnitsSiege UnitsUnblockable Melee (Armor-ignoring melee attack against units, but not against buildings)

Notes

Upgrades: more resistant to Monks (Monastery).

Strong and weak against are computed by this site from attack classes, armour and cost — the game files ship no counter list. See the counter analysis for the full working.

Strong against

Computed, not from the game files

No lopsided matchup in its favour.

Weak against

Units that win the trade against Siege Tower

Nothing clearly counters it.