
Tatar unique demolition Siege Cavalry. Strong vs. Mounted Units, especially Elephants. Weak vs. Foot Archers and Infantry. Self-destructs when used.
55
20 Melee
0 / 0
melee / pierce
1.3
melee
Armor classes
Every generic upgrade that reaches this unit — blacksmith, university, stable, archery range, barracks, dock and monastery — researched.
Upgrade bill
Civilization bonuses and unique techs are not included — pick a civ on the battle simulator to see which of these it actually has.
Upgrades: attack (University); speed, HP (Stable); creation speed (Castle); more resistant to Monks (Monastery).
Extra damage against specific armor classes
Strong and weak against are computed by this site from attack classes, armour and cost — the game files ship no counter list. See the counter analysis for the full working.
Computed, not from the game files
No lopsided matchup in its favour.
Units that win the trade against Flaming Camel
Nothing clearly counters it.
Research bill