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Dromon

Dromon

NavalImperial

Anti-building Siege Warship with long range blast attack, but cannot attack enemies at close range. Strong vs. buildings. Weak vs. units at close range.

Counter analysisSimulate a fightCompare
Hit points

125

Attack

8 Pierce

Armor

1 / 6

melee / pierce

Speed

1.15

range 12

Cost

175W150G
Training time65s
Attack speed8s
Line of sight14

Combat detail

Hit points125
Attack (Pierce)8
Range12
Melee armor1
Pierce armor6
Minimum range3
Blast radius0.8 tiles

Behaviour

Ship Unit

Armor classes

ShipsUnblockable Melee (Armor-ignoring melee attack against units, but not against buildings)Long-Range Warships

Fully upgraded

Every generic upgrade that reaches this unit — blacksmith, university, stable, archery range, barracks, dock and monastery — researched.

Attack812+4
Pierce armor67+1
Range1215+3
Speed1.151.32+0.17

Upgrade bill

1200F300W1325G
FletchingBodkin ArrowBracerChemistryBallisticsCareeningDry Dock

Civilization bonuses and unique techs are not included — pick a civ on the battle simulator to see which of these it actually has.

Notes

Upgrades: attack, range, armor, speed, cost, creation speed (University); more resistant to Monks (Monastery).

Attack bonuses

Extra damage against specific armor classes

vs All Buildings+34
vs Siege Units+2
vs Walls & Gates+15
vs Castles & Kreposts+9

Strong and weak against are computed by this site from attack classes, armour and cost — the game files ship no counter list. See the counter analysis for the full working.

Strong against

Computed, not from the game files

No lopsided matchup in its favour.

Weak against

Units that win the trade against Dromon

Carrack135 HP · 4 atkElite Turtle Ship350 HP · 13 atkWar Hulk115 HP · 4 atkGalleon155 HP · 9 atkThirisadai250 HP · 10 atkHulk90 HP · 4 atk