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Fire Lancer

Fire Lancer

InfantryCastle

Gunpowder Shock Infantry that fires a short ranged firearm before engaging in melee combat. Strong vs. Cavalry and buildings. Weak vs. Militia-line and Archery Units.

Counter analysisSimulate a fightCompare
Hit points

65

Attack

9 Melee

Armor

1 / 0

melee / pierce

Speed

0.96

melee

Cost

45W45G
Training time35s
Attack speed2s
Line of sight5

Combat detail

Hit points65
Attack (Melee)9
Melee armor1
Pierce armor0
Attack delay0.42s
Frame delay10 frames

Charged Ranged Attack (type 1)

Charge1
Recharge rate0.033333/s
Full recharge30s

Armor classes

Shock InfantryInfantryUnblockable Melee (Armor-ignoring melee attack against units, but not against buildings)Gunpowder Units

Fully upgraded

Every generic upgrade that reaches this unit — blacksmith, university, stable, archery range, barracks, dock and monastery — researched.

Attack914+5
Melee armor14+3
Pierce armor04+4
Speed0.961.06+0.1

Upgrade bill

1720F300W995G
ForgingIron CastingBlast FurnaceScale Mail ArmorChain Mail ArmorPlate Mail ArmorChemistryBallisticsSquiresArson

Civilization bonuses and unique techs are not included — pick a civ on the battle simulator to see which of these it actually has.

Notes

Upgrades: attack, armor (Blacksmith); speed, pierce armor, to Elite Fire Lancer (Barracks); creation speed (Castle); more resistant to Monks (Monastery).

Attack bonuses

Extra damage against specific armor classes

vs Standard Buildings (All buildings except Wonders)+1
vs Mounted Units (except Camels)+5
vs Ships+4
vs Camels+4
vs Elephants+5

Strong and weak against are computed by this site from attack classes, armour and cost — the game files ship no counter list. See the counter analysis for the full working.

Strong against

Computed, not from the game files

Rocket Cart45 HP · 5 atkBattering Ram175 HP · 2 atkHeavy Rocket Cart65 HP · 5 atkCamel Scout70 HP · 2 atkCapped Ram200 HP · 3 atkWar Chariot65 HP · 8 atk

Weak against

Units that win the trade against Fire Lancer

Elite Kipchak45 HP · 5 atkElite Konnik (Dismounted)50 HP · 13 atkKonnik (Dismounted)45 HP · 12 atkElite Teutonic Knight110 HP · 17 atkTeutonic Knight90 HP · 14 atkElite Serjeant85 HP · 11 atk

Upgrade path

Fire Lancer
Elite Fire Lancer

Research bill

Elite Fire Lancer
750F400G
50s