
Shu unique Siege Cavalry with rapid-fire attack, but cannot attack at close range. Has long reload time. Can switch to a barrage mode that covers more area but is less accurate. Strong vs. Ranged Soldiers. Weak vs. Cavalry and Siege Weapons.
65
8 Pierce
0 / 5
melee / pierce
0.9
range 6
Behaviour
Armor classes
Every generic upgrade that reaches this unit — blacksmith, university, stable, archery range, barracks, dock and monastery — researched.
Upgrade bill
Civilization bonuses and unique techs are not included — pick a civ on the battle simulator to see which of these it actually has.
Upgrades: armor (Blacksmith); speed, HP (Stable); attack, range (University); more resistant to Monks (Monastery).
Extra damage against specific armor classes
Strong and weak against are computed by this site from attack classes, armour and cost — the game files ship no counter list. See the counter analysis for the full working.
Computed, not from the game files
Units that win the trade against War Chariot