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Kona

Kona

UniqueCastleMapuche unique

Mapuche unique Cavalry that deals increasing damage to injured units. Strong vs. Infantry and Foot Archers. Weak vs. Spearman-line, Camel Riders and Monks.

Counter analysisSimulate a fightCompare
Hit points

125

Attack

9 Melee

Armor

0 / 3

melee / pierce

Speed

1.55

melee

Cost

65F40G
Training time14s
Attack speed2s
Line of sight5

Combat detail

Hit points125
Attack (Melee)9
Melee armor0
Pierce armor3

Armor classes

Unique UnitsMounted Units (except Camels)

Fully upgraded

Every generic upgrade that reaches this unit — blacksmith, university, stable, archery range, barracks, dock and monastery — researched.

Hit points125145+20
Attack913+4
Melee armor03+3
Pierce armor37+4

Notes

Upgrades: attack (Blacksmith); creation speed, to Elite Kona (Castle); more resistant to Monks (Monastery).

Attack bonuses

Extra damage against specific armor classes

vs Cavalry Resistance-3
vs Gunpowder Units+5

Strong and weak against are computed by this site from attack classes, armour and cost — the game files ship no counter list. See the counter analysis for the full working.

Strong against

Computed, not from the game files

Rocket Cart45 HP · 5 atkBlackwood Archer20 HP · 4 atkHeavy Rocket Cart65 HP · 5 atkArcher30 HP · 4 atkFire Archer35 HP · 5 atk

Upgrade path

Kona
Elite Kona

Research bill

Elite Kona
800F800G
Unblockable Melee (Armor-ignoring melee attack against units, but not against buildings)
Speed1.551.71+0.16

Upgrade bill

1695F795G
ForgingIron CastingBlast FurnaceScale Barding ArmorChain Barding ArmorPlate Barding ArmorHusbandryBloodlines

Civilization bonuses and unique techs are not included — pick a civ on the battle simulator to see which of these it actually has.

Kipchak40 HP · 4 atk

Weak against

Units that win the trade against Kona

Elite Kipchak45 HP · 5 atkElite Konnik (Dismounted)50 HP · 13 atkKonnik (Dismounted)45 HP · 12 atkElite Teutonic Knight110 HP · 17 atkElite Boyar130 HP · 14 atkElite War Elephant600 HP · 20 atk
45s