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Trebuchet (Packed)

Trebuchet (Packed)

UniqueImperial

Powerful anti-building Siege Weapon with exceptional range. Must be packed to move, unpacked to attack. Cannot attack enemies at close range. Strong vs. buildings. Can attack ground and destroy trees.

Counter analysisSimulate a fightCompare
Hit points

150

Attack

200 Pierce

Armor

2 / 8

melee / pierce

Speed

0.8

range 16

Cost

200W200G
Training time50s
Attack speed10s
Line of sight19

Combat detail

Hit points150
Attack (Pierce)200
Range16
Melee armor2
Pierce armor8
Minimum range4
Accuracy92%

Armor classes

Siege UnitsUnblockable Melee (Armor-ignoring melee attack against units, but not against buildings)

Fully upgraded

Every generic upgrade that reaches this unit — blacksmith, university, stable, archery range, barracks, dock and monastery — researched.

Range1617+1

Upgrade bill

500F600W
Siege Engineers

Civilization bonuses and unique techs are not included — pick a civ on the battle simulator to see which of these it actually has.

Notes

Upgrades: attack, range (University); creation speed (Castle); more resistant to Monks (Monastery).

Attack bonuses

Extra damage against specific armor classes

vs All Buildings+250

Strong and weak against are computed by this site from attack classes, armour and cost — the game files ship no counter list. See the counter analysis for the full working.

Strong against

Computed, not from the game files

War Chariot65 HP · 8 atkFire Archer35 HP · 5 atkElite Fire Archer40 HP · 6 atkCavalry Archer50 HP · 6 atkBlackwood Archer20 HP · 4 atkRocket Cart45 HP · 5 atk

Weak against

Units that win the trade against Trebuchet (Packed)

Elite Kipchak45 HP · 5 atkElite Konnik (Dismounted)50 HP · 13 atkKonnik (Dismounted)45 HP · 12 atkSiege Ram270 HP · 4 atkCapped Ram200 HP · 3 atkBattering Ram175 HP · 2 atk