Reference
Exactly what Gurjaras can train, build and research, by age.
Cavalry and Camel civilization
•Start with 2 Forage Bushes
•Can garrison livestock in Mills to passively produce food
•Mounted Units deal +20/30/40% bonus damage in Feudal/Castle/Imperial Age
•Docks +5 garrison capacity
Team bonusCamel and Elephant Units train +25% faster
50 units · 28 buildings · 69 technologies. Each building carries what it trains and researches; upgrades sit under what they upgrade from.